Sign in to see where you'd land — and to put your best score on the board.
Put history in order. No timer, ever.
Five illustrated history cards land on a brass timeline. Slide them into the right order, tap Check, and watch the correct ones lock down with a gold seal. There is no clock and no way to lose — the only question is how few checks you need. One long scroll, 50 stops. Early on the cards are centuries apart, so common sense is enough. By the end they can be a handful of years apart. Every stop offers four difficulty rings and each one tells you the gap in years before you commit — and each keeps its own stars, so trying a harder ring never costs you the one you have. Cards open as you meet them. Finish a stop holding a card and it gains a mark; at three marks it opens, its history unseals, and reading it earns a bonus — 227 illustrated moments from the potter's wheel to a rover on Mars. Solve cleanly and the card turns gold. Ten are open from the very first launch, so there is something to read before you play. Also inside: an Atlas that lights up a world map as you collect, and How Big, How Fast — six short rounds where you order things by size, speed, heat, weight, time or distance instead of by date.